![]() ![]() Understand the command "embrace" as something new. Understand the commands "display", "drag", "disrobe", "doff", "don" as something new. Understand the commands "chop", "clear", "consult", "cross", "cut", "climb" as something new. Understand the commands "burn", "buy" as something new. Understand the commands "adjust", "answer", "ask", "attach", "awake", "awaken" as something new. Understand the command "lift" as "unlock". Understand the commands "travel" or "proceed" or "explore" or "follow" as "go". Understand the command "stab" as "attack". Understand the command "off" as "extinguish". Understand "extinguish " as switching off. Understand "go to/towards/toward/by/along/through" or "goto" as "". Understand "turn off" and "turn off " as switching off. Understand "turn on" and "turn on " as switching on. Understand the command "turn" as something new. Understand "put down " and "put down" as dropping. Understand the command "put" as something new. Instead of thinking about something, try thinking. Thinking about is an action applying to one thing. Understand "nothing", "hold" as thinking. Understand the commands "nothing" and "hold" as something new. Understand "close with " as locking it with. Understand "open with " as unlocking it with. Understand "close " as locking keylessly. Understand "open " as unlocking keylessly. Understand the commands "open", "close" as something new. Understand the command "touch" as "examine". ![]() Understand the command "touch" as something new. Understand the commands "calm", "shake", "cleave" as "wave". Understand the command "wave" as something new. Understand "look at ", "l at ", "look ", "l " as examining. Understand the commands "l", "wait", "z" as "look". Understand the commands "look", "l", "z", "wait" as something new. Understand the command "light" as something new. Understand the commands "discard", "release", "free", "dump" as "drop". Understand the command "discard" as something new. Understand the command "drop" as something new. Understand the commands "keep", "pickup", "carry", "catch", "steal", "capture", "find", "wear", "where" as "get". Understand the commands "get", "carry", "wear" as something new. Understand "take inventory" as taking inventory. Understand the command "take" as something new. Understand the command "enter" as something new. Understand the command "exit" as something new. Understand "continue/onward/onwards/forwards" as forward.īack is a direction. The opposite of downstream is upstream.įorward is a direction. The opposite of upstream is downstream.ĭownstream is a direction. Release along with a website and the source text. Include Locksmith by Emily Short, Plurality by Emily Short. The release subnumber is a number that varies. Now.Source Code "Adventure" by William Crowther, ported by Chris Conley what are you waiting for? Let's go on an Adventure! "Somewhere nearby is Colossal Cave, where others have found fortunes in treasure and gold, though it is rumored that some who enter are never seen again. Here is how the game's introduction starts: This is a faithful reproduction of the original game, ported to work on your Windows device. The game was later expanded and improved in collaboration with Don Woods who introduced additional fantasy elements like elves and a troll. ![]() The game was created by Will Crowther, a caving enthusiast, who combined a faithful simulation of his cave explorations and elements of fantasy role playing (he was a fan of Dungeons and Dragons), to create an adventure game for his daughters. While there were other text based computer games before Adventure like STARTREK (incidentally our first release - Star Trek Classic), this was the first text based "interactive fiction" game. Colossal Cave Adventure brings to Windows the game that started it all - the game that pioneered the computer adventure game genre. ![]()
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